display
colour emulation good
palette 32
display type raster
orientation vertical
resolution 224x256
frequency 60.000000Hz
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sound
sound emulation good
channels mono
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controls
players 2
nplayers 2P alt
controls vjoy2way
buttons 1
coin slots 1
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hardware
cpu Z80 @ 3MHz
cpu Z80 @ 1.5MHz
audio AY-3-8910A @ 1.5MHz
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data
version added .035b13
last change(s) none since version .53
roms
name size crc set flags sha1
a.2f  4096  a9102e34  zzyzzyxx    80d71df7d235980603f35aa3f474aaf58fb39946 
b.3f  4096  4277beab  zzyzzyx2    269338a165286ed44b0fad1873e409f847b8d476 
c.4f  4096  72ac99e1  zzyzzyx2    66b99a0271ae31cf109749159ddd1652b804f077 
d.6f  4096  7c7eec2b  zzyzzyx2    fa62950d9db718069905331140e129711c707775 
e.7f  4096  cffc4a68  zzyzzyx2    95b13cbf9dc2196844038ce23ddfc33fecc9caef 
f.7e  4096  12f24c68  zzyzzyxx    6d4181d3f044de491d810a3406e9d253d2c669d6 
g.6e  4096  408f2326  zzyzzyxx    fe45084ed50701577eade2da8f4f787ee41d7acf 
h.4e  4096  f8bbabe0  zzyzzyxx    59b2223219712f8a572b2cfbbc14f80ec2b32aae 
i.5a  4096  c7742460  zzyzzyxx    1dbf0f5be1e2666feef83f256e2993a6c23d7cfc 
j.6a  4096  72166ccd  zzyzzyxx    4f4efcd8ed7f729f4630446607b0e9c93098aa3a 
n.1c  4096  4f64538d  zzyzzyxx    1d48f12ff0d1c5604d19338b26e800a91f1be9c1 
m.1d  4096  217b1402  zzyzzyxx    b842b2bde8ff5be6b240ccfb35c7a9f701dab5f4 
k.1b  4096  b8b2b8cc  zzyzzyxx    e149fc91043f3233e10c81358b8624a4bc0baf4e 
l.1a  4096  ab421a83  zzyzzyxx    1cc3e1bcf9e90ffbf7bfeeb0caa8a4f63b34146a 
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cabinet art
cabinet zzyzzyxx.png
marquee zzyzzyx2.png
control panel zzyzzyxx.png
flyer zzyzzyxx.png
PCB zzyzzyxx.png
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additional information
info 0.33b4 [Brad Oliver]

WIP:
  • 0.35b13: Zsolt Vasvari added clone Zzyzzyxx (set 2).
  • 0.34b2: Brad Oliver added clone Brix.
  • 0.33b4: Brad Oliver added Zzyzzyxx (Cinematronics 1982). Issues: You get infinite lives.
Other Emulators:
  • FB Alpha
Recommended Games:
Romset: 56 kb / 14 files / 26.9 zip
history ZZYZZYXX (c) 1982 Cinematronics.


Perseverance will be overwhelming emotion game players as they move ZZYZZYXX up and down horizontal rows of alternating moving bricks to gather presents which will satisfy his love. Lola -- whose affection is not easily captured. ZZYZZYXX's vulnerability increases (as he collects gifts, as well as points) not only because of Lola's untouchable attitude, but because of obstacles such as rattifers trying to put an end to ZZYZZYXX's quest for Lola's love and affection.


Intelligent as the rattifers may be, there are 2 defenses ZZYZZYXX can use to outsmart the destructive creatures. ZZYZZYXX can brick himself within a brick when he sees an approaching rattifer or ZZYZZYXX can move into the space where there is a gold helmet. The gold helmet intensifies ZZYZZYXX's goal to reach Lola by allowing ZZYZZYXX to use the helmet to enclose a rattifer or break through one brick which is obstructing ZZYZZYXX's course towards Lola.


As irreproachable as Lola appears. Lola is overjoyed by ZZYZZYXX's success to retrieve enough presents and she whistles resoundingly to let ZZYZZYXX know. After ZZYZZYXX's triumphant deed for love. ZZYZZYXX becomes invincible, enabling him to elude the rattifers by imprisoning them within their spaces.


Other dangers testing ZZYZZYXX's skillful maneuvering are falling bombs, rising missiles and cracked bricks, each capable of disintegrating ZZYZZYXX.


As an added attraction, when a game player completes each level, there are animated cartoons depicting ZZYZZYXX's passionate desire to impress his love for Lola. Also delightful music throughout the game leaves the players humming and their foot tapping.


- TECHNICAL -


Cinematronics never designed a dedicated cabinet for this game. It can be found in any of the generic black cabinets of the day (they used several different ones during the production run). No side-art was made, just a control panel overlay, marquee, and two stickers (which were applied to a generic glass monitor bezel). A far cry from the standard floor to ceiling art that decorated most games in the early eighties. This game uses a unique wiring harness that is not compatible with any other titles, although it could be rigged up in any vertical cabinet with a little work.


Main CPU : Z80 (@ 3 Mhz)

Sound CPU : Z80 (@ 1.5 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 32


Players : 2

Control : 2-way joystick (vertical)

Buttons : 1


- TRIVIA -


Developed by Advanced Microcomputer Systems and released in November 1982 by Cinematronics.


A prototype of this game is known as "Brix", which was renamed to ZZYZZYXX before release. Note : This game is always the last to appear alphabetically in a complete arcade games database. :)


Note : The screen is divided into 12 rows of bricks.


Kris MacLillivray holds the official official record for this game with 1,068,010 points on 06/11/2004.


Advanced Microcomputer was founded by Rick Dyer, who would later go on to create "Dragon's Lair" for Cinematronics.


Default highscore table (THE TOP TEN)

RANK SCORE INITIALS

1 15000 MJK

2 15000 ERO

3 15000 DGJ

4 15000 VEC

5 15000 MDF

6 15000 VAS

7 15000 SJP

8 15000 EDH

9 15000 AMS

10 15000 AMS


- SCORING -


The Bonus Points System :

Level 1 : 250 points per gift (2000 pt. maximum)

Level 2 : 500 points per gift (4000 pt. maximum)

Level 3 : 1000 points per gift (8000 pt. maximum)

Level 4 : 2500 points per gift (20,000 pt. maximum)

Level 5 : 4500 points per gift (36,000 pt. maximum)

Level 6 : ???? points per gift (??,??? pt. maximum)


- SOURCES -


Game's rom.

Machine's picture.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=zzyzzyxx&page=detail&id=3263&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
view in VGMuseum Gamepics
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