|cpu||Z80 @ 4MHz|
|cpu||I8035 @ 3.12MHz|
|audio||AY-3-8910A @ 2MHz|
|audio||Sega Speech Sound Board|
|audio||SP0250 @ 3.12MHz|
|last change(s)||.107u3 .104u6 .060|
|info||0.30 [Brad Oliver]
0.27 [Al Kossow, Brad Oliver]
Romset: 60 kb / 29 files / 42.9 zip
|history||Zektor (c) 08/1982 Sega.
Zektor is a one or two player game that tasks you with the liberation of eight cities that have been seized by the evil cadre of alien robots. In order to liberate a city, you must defeat 3 attack waves of fighters and robo-probes. Fighters and Robo-probes are often shielded (in red), and each consecutive hit reduces the enemies shield strength, until, when the shield drops, a hit will destroy it. In addition, you will encounter three types of Moboids :
* Green Moboids spin the players ship on contact, and bounce enemy ships.
* Blue Moboids bounce all ships.
* Red Moboids destroy all un-shielded ships (including the players ship).
After defeating three attack waves, the Alien Robot holding that city will reappear within rotating protective rings, through which a 'slot shot' neutralizes that Robot, awarding the player a bonus ship and advancement to the next round.
- TECHNICAL -
Sega G80 Vector hardware
Main CPU : Z80 (@ 4 Mhz), I8035 (@ 208 Khz)
Sound Chips : Discrete circuitry, AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)
Screen orientation : Horizontal
Video resolution : 224 x 256 pixels
Screen refresh : 40.00 Hz
Palette colors : 256
Players : 1
Control : dial
Buttons : 2
- TRIVIA -
The last alien is the alien from 1981's "Space Fury".
- SCORING -
Each round consists of the three attack waves (sub-rounds), which are scored as follows for each enemy ship destroyed :
Rounds 1 & 2
Sub-round 1 : 200 points.
Sub-round 2 : 400 points.
Sub-round 3 : 800 points.
Rounds 3 & 4
Sub-round 1 : 400 points.
Sub-round 2 : 800 points.
Sub-round 3 : 1600 points.
Rounds 5 & 6
Sub-round 1 : 600 points.
Sub-round 2 : 1200 points.
Sub-round 3 : 2400 points.
Rounds 7 & 8
Sub-round 1 : 800 points.
Sub-round 2 : 1600 points.
Sub-round 3 : 3200 points.
- TIPS AND TRICKS -
A Tip : when fighting in 'the city', try to stay in the upper left-hand corner. The city boss will not shoot you there.
- PORTS -
* Consoles :
Sony PlayStation 2 (2006, "Sega Genesis Collection")
- SOURCES -
Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=zektor&page=detail&id=3241&o=2
|resource links||view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in KLOV
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Gamepics